algorithms.mesh¶
ComputeMeshWarp¶
Calculates a the vertex-wise warping to get surface2 from surface1. It also reports the average distance of vertices, using the norm specified as input.
Example:
import nipype.algorithms.mesh as m
dist = m.ComputeMeshWarp()
dist.inputs.surface1 = 'surf1.vtk'
dist.inputs.surface2 = 'surf2.vtk'
res = dist.run()
Inputs:
[Mandatory]
surface1: (an existing file name)
        Reference surface (vtk format) to which compute distance.
surface2: (an existing file name)
        Test surface (vtk format) from which compute distance.
[Optional]
metric: ('euclidean' or 'sqeuclidean', nipype default value:
         euclidean)
        norm used to report distance
out_file: (a file name, nipype default value: distance.npy)
        numpy file keeping computed distances and weights
out_warp: (a file name, nipype default value: surfwarp.vtk)
        vtk file based on surface1 and warpings mapping it to surface2
weighting: ('none' or 'area', nipype default value: none)
        "none": no weighting is performed, surface": edge distance is
        weighted by the corresponding surface area
Outputs:
distance: (a float)
        computed distance
out_file: (an existing file name)
        numpy file keeping computed distances and weights
out_warp: (an existing file name)
        vtk file with the vertex-wise mapping of surface1 to surface2
MeshWarpMaths¶
Performs the most basic mathematical operations on the warping field defined at each vertex of the input surface. A surface with scalar or vector data can be used as operator for non-uniform operations.
Example:
import nipype.algorithms.mesh as m
mmath = m.MeshWarpMaths()
mmath.inputs.in_surf = 'surf1.vtk'
mmath.inputs.operator = 'surf2.vtk'
mmath.inputs.operation = 'mul'
res = mmath.run()
Inputs:
[Mandatory]
in_surf: (an existing file name)
        Input surface in vtk format, with associated warp field as point
        data (ie. from ComputeMeshWarp
operator: (a float or a tuple of the form: (a float, a float, a
         float) or an existing file name, nipype default value: 1.0)
        image, float or tuple of floats to act as operator
[Optional]
float_trait: (a float or a tuple of the form: (a float, a float, a
         float))
operation: ('sum' or 'sub' or 'mul' or 'div', nipype default value:
         sum)
        operation to be performed
out_file: (a file name, nipype default value: warped_surf.vtk)
        vtk with surface warped
out_warp: (a file name, nipype default value: warp_maths.vtk)
        vtk file based on in_surf and warpings mapping it to out_file
Outputs:
out_file: (an existing file name)
        vtk with surface warped
out_warp: (an existing file name)
        vtk file with the vertex-wise mapping of surface1 to surface2
P2PDistance¶
Calculates a point-to-point (p2p) distance between two corresponding VTK-readable meshes or contours.
A point-to-point correspondence between nodes is required
Deprecated since version 1.0-dev: Use ComputeMeshWarp instead.
Inputs:
[Mandatory]
surface1: (an existing file name)
        Reference surface (vtk format) to which compute distance.
surface2: (an existing file name)
        Test surface (vtk format) from which compute distance.
[Optional]
metric: ('euclidean' or 'sqeuclidean', nipype default value:
         euclidean)
        norm used to report distance
out_file: (a file name, nipype default value: distance.npy)
        numpy file keeping computed distances and weights
out_warp: (a file name, nipype default value: surfwarp.vtk)
        vtk file based on surface1 and warpings mapping it to surface2
weighting: ('none' or 'area', nipype default value: none)
        "none": no weighting is performed, surface": edge distance is
        weighted by the corresponding surface area
Outputs:
distance: (a float)
        computed distance
out_file: (an existing file name)
        numpy file keeping computed distances and weights
out_warp: (an existing file name)
        vtk file with the vertex-wise mapping of surface1 to surface2
WarpPoints¶
Applies a displacement field to a point set given in vtk format.
Any discrete deformation field, given in physical coordinates and
which volume covers the extent of the vtk point set, is a valid
warp file. FSL interfaces are compatible, for instance any
field computed with nipype.interfaces.fsl.utils.ConvertWarp.
Example:
from nipype.algorithms.mesh import WarpPoints
wp = WarpPoints()
wp.inputs.points = 'surf1.vtk'
wp.inputs.warp = 'warpfield.nii'
res = wp.run()
Inputs:
[Mandatory]
interp: ('cubic' or 'nearest' or 'linear', nipype default value:
         cubic)
        interpolation
points: (an existing file name)
        file containing the point set
warp: (an existing file name)
        dense deformation field to be applied
[Optional]
out_points: (a file name)
        the warped point set
Outputs:
out_points: (a file name)
        the warped point set
 
        